Changes in this version: + FIXED: Ignoring of the BotSpray Variable + FIXED: Wrong Gravity after turning off Fun-Modes + FIXED: Having 2 skills when minbotskill = maxbotskill + FIXED: Getting the Enemy instantly when being shot + FIXED: Nasty Bug in the firing Routine which messed up Reaction Times & kept Bots from shooting sometimes + FIXED: Resetting time to reach when being stuck causing Bots remaining stuck & doing unnecessary jumps + FIXED: CT Bomb Spot Selection when using Experience Files + FIXED: Bugs & Problems with linked Lists, causing Memory Leaks and random crashes + FIXED: Bots tracking Enemies through Obstacles when camping/hiding + FIXED: All Turns/Movements Frame Independant + FIXED: Bugs in weapon buying on AS Maps + FIXED: First Bot on dedicated Server not moving properly + FIXED: Team mismatch when collecting experience + FIXED: Para/SG550 buying Bug when weapon restriction on + FIXED: Not dropping primary weapon for new one on the ground in extreme situations + Optimized Player Avoidance a bit + Major Rewrite of the debugging core + Complete rewritten Burst Firing, now includes non-automatic weapons and distance to target + Extended Hearing code to include Sounds like Opening Doors, Ladders and a lot more (thanks killaruna!) + Added some more dynamic Symbols to the Chatsystem and a 'Name Humanizer' + Extended Chatsystem to have Bots Reply to user customizeable Keywords + Bots chat with each other when spectating (heavily inspired by ParaBot from killaruna again!) + Smarter Grenade Usage. Bots try to surprise enemies and cancel grenading if they think it won't succeed + Movement now pretty much point precise + Changed Bot DS CVAR and some other stuff to be more compatible to Botmaster5000 + Ladder climbing should now handle even difficult stuff + Added Bot Weapon Mode Menu + Removed Bugs in the Aiming Code + Added "waypoint teleport" + Redid Bot Task/Schedule System resulting in more careful Bots etc. + All Radios Commands from 1.4x work again like "GetInPosition..." + Bots defend the planted Bomb and the guy who's defusing + CT Bots "hear" the planted Bomb + Increased Shooting Precision when using zoomed Sniper Weapon + Each Team selects a Leader Bot which issues some basic Radio Orders